Author’s Note:
In my fantasy novel The Veil of Kings and Gods, the world of Ældorra is shaped by ancient gods, divine betrayal, and the remnants of a shattered empire. This post explores the origin of Ældorra’s divine war, drawn directly from the mythic past within the story itself. If you enjoy deep lore and high fantasy, this is for you.
Before kingdoms warred and magicians stood above kings, Ældorra was shaped by gods, divine beings whose presence touched every corner of the world. In the time of the Imperium Arcana, magic was not a distant force, but a living breath that pulsed through every stone, sea, and soul. This magic, ancient and sacred, came not from study alone, but from the gods themselves.
Among these deities stood the God of Magic, the mightiest of them all. His power was the very source of the arcane that wove the empire together. He was not only a divine figurehead, he was the guardian of all, it was he who anointed the magicians as the empire’s true rulers, custodians of magic who were revered not just as wielders of power, but as the chosen of heaven. To command the arcane was to speak with divine authority, and so the magicians ruled not by bloodline, but by divine will.
The Imperium flourished under this covenant. Cities of marble and gold rose across the land, and every breath of wind, every whisper of light, carried the weight of enchantment. From the fjords of the north to the eastern deserts, magic was life, and life was divine.
But divine creations are not immune to betrayal.
The fall began with a god of the First Heaven, once the deity of balance and insight. His corruption was not a sudden blaze but a slow rot, fed by ambition and the hunger for more. The god descended from his sacred post, abandoning the divine realm to seek darker paths. Deep within the First Hell, his magic became something twisted and foul. No longer a god, he was reborn as a demon: Azaroth.
Azaroth’s rise did not go unnoticed. While the magicians of the Imperium grew complacent, blinded by their own greatness, it was the God of Magic who first sensed the rot. Alone among the heavens, he understood the threat. And so, the two former brethren clashed, not with armies or swords, but with the raw essence of creation itself. Magic and corruption tore through reality. The heavens cracked. The seas rose. The skies burned.
In the end, the God of Magic made the ultimate sacrifice. With the last of his divine essence, he sealed Azaroth within the First Hell, imprisoning the demon for eternity. Yet victory came at a cost: the God of Magic himself was torn apart, his name lost to time, his power shattered.
And with his fall, so too fell the Imperium.
What followed was silence. The gods no longer walked the world. The arcane throne stood empty. The magicians, left to their own devices, could no longer claim divine mandate. But before the empire’s final breath, the last emperor passed one final law: that the magicians would remain autonomous, above kings, above law, outside the reach of Church and Crown. Thus, the Order of Magicians was born.
The gods’ war was long buried by history, but its echoes never faded. In The Veil of Kings and Gods, the seal on Azaroth begins to weaken. Forgotten powers stir. And the divine magic once thought lost whispers again from the shadows of Ældorra.
The gods may be gone.
But their war is not over.
Want more?
This is just the beginning. The divine echoes of this history shape every chapter of The Veil of Kings and Gods, especially through the eyes of Simion the Magician. New blog posts, lore entries, and behind-the-scenes content are released every other day. Subscribe to the blog, follow on YouTube, or check out my short stories for deeper glimpses into Ældorra’s ancient past.